Welcome to Thailand’s Miss Tiffany’s 2014 Beauty Pageant for transgendered males, the ladyboys.
Be careful if you are concerned about gender issues while traveling to Thailand. These participants are truly difficult to identify.
Welcome to Thailand’s Miss Tiffany’s 2014 Beauty Pageant for transgendered males, the ladyboys.
Be careful if you are concerned about gender issues while traveling to Thailand. These participants are truly difficult to identify.
Filed under Humor and Observations

Via Public Domain Review / Anorak
Filed under Humor and Observations
Being a science fiction creator is the most amazing adventure — you get to invent whole new worlds, brand new futures, and fantastic technologies, and you get to tell the most incredible stories about them. But it’s also a tough and heartbreaking career path, whether you’re in books, comics, movies or television. Here are 10 things that every brand new science fiction creator ought to know at the start.
Top image: guitfiddle on Deviant Art.
This is kind of a big one — no matter who you are or what kind of work you’re doing, you’re still telling a story that’s personally meaningful to you. Because science fiction is so idea-focused and so often driven by technologies or world-changing discoveries, it’s easy to lose sight of that. But not finding the personal story inside your huge alien-invasion narrative is the easiest way to fail. The only way to stand out, and the only way to tell stories that are going to move others, is to figure out what you’re personally connecting to in your work, no matter how clever or widescreen your premise.
We see this all the time nowadays — once a movie or book becomes a classic, people fixate on that one cool moment or that one clever line of dialogue. (Or sometimes, they fixate on something totally random, that just became a meme for some reason.) But no matter what, that one cool moment is not why people love that story — they love it for everything that sets up the cool moment, and everything else that makes it a great story. And this is why nostalgia is so deadly — because nostalgia tends to focus on the tip of the iceberg rather than the huge frozen juggernaut beneath. So if you spend a lot of time trying to recreate the coolest moment from your favorite TV episode, you’ll miss the stuff that mostly goes unnoticed, which made people care in the first place. Nostalgia always cheats, and the only answer is to try and create your own thing.

Image via JadrienC/Deviant Art.
Basically, you need to understand the difference between a premise and a plot. (This took me years to master, and I’m still not always great at telling the difference.) A premise is “in the future, everybody has a brain chip that regulates emotion.” A plot is “one person’s brain chip malfunctions,” or “someone invents a second brain chip that allows technology, but people who have both chips go insane.” A story that just lays out a basic premise isn’t really a story at all — it’s a pitch, at best. The hard part is often turning the idea into an actual story, and see point #1 above — you need to find what’s speaking to you personally about this premise.
Let’s say you manage to write a book that Ursula K. Le Guin could have written, or you figure out how to direct a movie exactly like James Cameron. Leaving aside the impossibility of fully capturing the style of one of the genre’s great originals, you’ll still be kind of screwed. For one thing, even if people may say they’re looking for the next James Cameron, they don’t mean they’re looking for a carbon copy of James Cameron. It’ll just fall flat. For another, the field is constantly changing, and if you copy your heroes too much, you risk coming up with a perfect rendition of what everybody was looking for 20 years ago. Pay homage to Le Guin all you want — but you also have to work to develop your own style, that’s something new and fresh.
People get paranoid about having their ideas stolen, or being accused of stealing someone else’s idea, or “wasting” an idea, or whatever. But ideas really are as common as dirt, and it’s easy to come up with more. Even cool ideas. Just spend half an hour reading New Scientist, or scanning the front page of the newspaper, or watching people in a public place — story ideas come from everywhere. And they’re mostly worthless. Even if you come up with a clever story idea that would make a Hollywood producer’s ears prick up, it’s still worthless unless you can turn it into something. And that, in turn, requires coming up with a protagonist who’s fascinating and belongs in the middle of that cool idea. Ideas are easy, but stories are freakishly hard.
If your characters aren’t clicking, or if you can’t figure out how to make them go in the direction your plot needs them to go in, that usually means you need to take a step back and think about what they’re really going through and what they would really feel in that situation. It’s tempting to push them into a pat resolution that satisfies your plot needs but doesn’t actually make that much sense for the characters. It’s also tempting to fall into a bleak, “existential” ending where your characters fail, just because you’re annoyed with them and can’t figure out what else to do with them. (And there’s nothing worse than a bleak ending that hasn’t been earned.) The end of your story is not a finish line, and this isn’t a race. Sometimes you need to go back and figure out where you went wrong.
Seriously. Everybody who’s been around for a while has a sob story in which they (or a friend) tried to jump on that hot vampire romance trend, or that super-popular “dystopian teen fiction” trend, and then realized that the trend was already on its last legs. You shouldn’t chase trends anyway, because that’s probably not going to result in work that you’re going to feel as good about in the end. But even if trend-chasing was a good idea, bear in mind there’s a long pipeline for books and an even longer one for movies or TV — the things you see coming out right now represent the trends that are already ending.
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Image: Ben Wootten via Concept Ships
Research is a huge part of writing really good science fiction, especially if you’re speculating about future developments. Learn how to talk to scientists about their work — if you seem smart and interested in telling good stories about science, they’ll often be willing to talk toyou. Also, learn how to read scientific papers and do research. And learn how to do research about other cultures and other times, too — even if you’re not writing about them, it’ll make your worldbuilding way stronger.
This never really stops being true, for a lot of us. Especially when you’ve just finished something, you often can’t see what’s working. There’s no substitute at all for getting feedback from others, and running your work past professionals as much as you possibly can. Join a critique group or take classes, just to get more feedback on your work. When you wonder why your favorite writer or director has gone downhill since they became a megastar, it’s usually because they stopped getting feedback on their work. But especially when you’re starting out, you need constant abuse to get better at your craft.
Filed under Writing
Character Writing Tips from Writers Write

Writers can use these 12 Archetypes to create characters
The 12 Common Archetypes by Carl Golden
The twelve archetypes are divided into ego types, self types, and soul types.
1) The Four Ego Types
1. The Innocent
Motto: Free to be you and me
Core desire: to get to paradise
Goal: to be happy
Greatest fear: to be punished for doing something bad or wrong
Strategy: to do things right
Weakness: boring for all their naive innocence
Talent: faith and optimism
The Innocent is also known as the: utopian, traditionalist, naive, mystic, saint, romantic, dreamer.
2. The Orphan/Regular Guy or Gal
Motto: All men and women are created equal
Core Desire: connecting with others
Goal: to belong
Greatest fear: to be left out or to stand out from the crowd
Strategy: develop ordinary solid virtues, be down to earth, the common touch
Weakness: losing one’s own self in an effort to blend in or for the sake of superficial relationships
Talent: realism, empathy, lack of pretence
The Regular Person is also known as the: good old boy, everyman, the person next door, the realist, the working stiff, the solid citizen, the good neighbour, the silent majority.
3. The Hero
Motto: Where there’s a will, there’s a way
Core desire: to prove one’s worth through courageous acts
Goal: expert mastery in a way that improves the world
Greatest fear: weakness, vulnerability, being a “chicken”
Strategy: to be as strong and competent as possible
Weakness: arrogance, always needing another battle to fight
Talent: competence and courage
The Hero is also known as the: warrior, crusader, rescuer, superhero, the soldier, dragon slayer, the winner and the team player.
4. The Caregiver
Motto: Love your neighbour as yourself
Core desire: to protect and care for others
Goal: to help others
Greatest fear: selfishness and ingratitude
Strategy: doing things for others
Weakness: martyrdom and being exploited
Talent: compassion, generosity
The Caregiver is also known as the: saint, altruist, parent, helper, supporter.
2) The Four Soul Types
5. The Explorer
Motto: Don’t fence me in
Core desire: the freedom to find out who you are through exploring the world
Goal: to experience a better, more authentic, more fulfilling life
Biggest fear: getting trapped, conformity, and inner emptiness
Strategy: journey, seeking out and experiencing new things, escape from boredom
Weakness: aimless wandering, becoming a misfit
Talent: autonomy, ambition, being true to one’s soul
The explorer is also known as the: seeker, iconoclast, wanderer, individualist, pilgrim.
6. The Rebel
Motto: Rules are made to be broken
Core desire: revenge or revolution
Goal: to overturn what isn’t working
Greatest fear: to be powerless or ineffectual
Strategy: disrupt, destroy, or shock
Weakness: crossing over to the dark side, crime
Talent: outrageousness, radical freedom
The Outlaw is also known as the: rebel, revolutionary, wild man, the misfit, or iconoclast.
7. The Lover
Motto: You’re the only one
Core desire: intimacy and experience
Goal: being in a relationship with the people, work and surroundings they love
Greatest fear: being alone, a wallflower, unwanted, unloved
Strategy: to become more and more physically and emotionally attractive
Weakness: outward-directed desire to please others at risk of losing own identity
Talent: passion, gratitude, appreciation, and commitment
The Lover is also known as the: partner, friend, intimate, enthusiast, sensualist, spouse, team-builder.
8. The Creator
Motto: If you can imagine it, it can be done
Core desire: to create things of enduring value
Goal: to realize a vision
Greatest fear: mediocre vision or execution
Strategy: develop artistic control and skill
Task: to create culture, express own vision
Weakness: perfectionism, bad solutions
Talent: creativity and imagination
The Creator is also known as the: artist, inventor, innovator, musician, writer or dreamer.
3) The Four Self Types
9. The Jester
Motto: You only live once
Core desire: to live in the moment with full enjoyment
Goal: to have a great time and lighten up the world
Greatest fear: being bored or boring others
Strategy: play, make jokes, be funny
Weakness: frivolity, wasting time
Talent: joy
The Jester is also known as the: fool, trickster, joker, practical joker or comedian.
10. The Sage
Motto: The truth will set you free
Core desire: to find the truth.
Goal: to use intelligence and analysis to understand the world.
Biggest fear: being duped, misled—or ignorance.
Strategy: seeking out information and knowledge; self-reflection and understanding thought processes.
Weakness: can study details forever and never act.
Talent: wisdom, intelligence.
The Sage is also known as the: expert, scholar, detective, advisor, thinker, philosopher, academic, researcher, thinker, planner, professional, mentor, teacher, contemplative.
11. The Magician
Motto: I make things happen.
Core desire: understanding the fundamental laws of the universe
Goal: to make dreams come true
Greatest fear: unintended negative consequences
Strategy: develop a vision and live by it
Weakness: becoming manipulative
Talent: finding win-win solutions
The Magician is also known as the: visionary, catalyst, inventor, charismatic leader, shaman, healer, medicine man.
12. The Ruler
Motto: Power isn’t everything, it’s the only thing.
Core desire: control
Goal: create a prosperous, successful family or community
Strategy: exercise power
Greatest fear: chaos, being overthrown
Weakness: being authoritarian, unable to delegate
Talent: responsibility, leadership
The Ruler is also known as the: boss, leader, aristocrat, king, queen, politician, role model, manager or administrator.
Note: There are four cardinal orientations: freedom, social, ego, order. The types have a place on these orientations.
Article via soulcraft.co
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Filed under Writing
Artist Nate Hallinan created concept sketches for a medieval X-Men series.
“The Order of X is a group of ‘gifted’ individuals in the service of Lord Charles Xavier. The Order provides sanctuary and protection to individuals outcast by society due to their innate abnormalities. These people are often misidentified as monsters, demons, warlocks and witches. Only those who are accepting of the ‘gifted’ are welcome in the realm of Lord Xavier.”
A fan of his work even made a petition to have this made into a real comic series. You can sign it here.
Read more at http://www.geeksaresexy.net/2013/12/10/medieval-x-men-art-series-picture-gallery/#WjvJKXcR1j7KpHrW.99
Click photos to enlarge.
Filed under Humor and Observations, Uncategorized