There was once a time when man looked to the skies and expected to see giant balloons rather than airplanes drifting above. The Hindenburg Disaster promptly put an end to those dreams. But nearly a century later, one company may have finally figured out how to build a dirigible suitable for the 21st century. Just don’t call it a blimp.
This fully rigid airship, dubbed the Aeroscraft, differs fundamentally from, say, the Goodyear blimp. Blimps, by definition, have no internal structure and maintain their shapes only through the pressure of the gas they contain; when the gas escapes, they deflate like the gigantic balloons they are. Rigid airships, like zeppelins before them, maintain their shape regardless of gas pressure thanks to an internal skeleton structure—the Hindenburg utilized highly flammable balsa wood, but the Aeroscraft’s is made of aluminum and carbon fiber—and maintains its buoyancy with a series of gas-filled bladders. And unlike hybrid airships, the Aeroscraft doesn’t require forward momentum to generate lift via a set of wings. It’s all helium power.
The Aeroscraft has been under development by Aeros Corp, the world’s largest airship and blimp maker, since 1996. The project has received over $35 million in R&D funds and the government has even lent the company a couple of NASA boffins to help develop the aerodynamics and control systems. And with the successful launch of its half-scale prototype, the Pelican, last weekend, the investment looks to have paid off. The future of lighter-than-air travel looks to be imminently upon us.
At 266 feet long and 97 feet wide, the Pelican prototype is just about half the size of what a full-scale Aeroscraft will be. If completed the Aeroscraft will measure more than 400 feet long and be capable of lifting 66 tons or more.
Unlike blimps that maintain a constant buoyancy and rely on ballast and fans to adjust their altitude, the Aeroscraft will employ a unique bladder system that can alter the craft’s static heaviness (relative to air) at will, dubbed COSH (Control of Static Heaviness). The system actually works quite similarly to how submarines use compressed air to float.
The Aeroscraft is equipped with a series of pressurized helium tanks. When the pilot wants to increase altitude, non-flammable helium is released from the tanks through a series of pipes and control valves, into internal gas-bladders called helium pressure envelopes (HPEs). This increases the amount of lift the helium generates, reduces the craft’s static heaviness, and allows it to rise. When the pilot wants to descend, the process is reversed. This allows the Aeroscraft to easily land and take on cargo or passengers without having to be tied down or add external ballast. Additionally, the Aeroscraft will be equipped with a trio of engines—one on each side and a third on the belly—and six turbofan engines to provide thrust and augment the COSH’s lift, as well as aerodynamic tail-fin rudders and stumpy wing control surfaces, for high speed travel—that is, above 20 mph. Oh it’ll get you there, it’s just going to take a while.
Now, the US government didn’t drop $35 million just to build a better balloon. Airship technology is being developed to provide a vital role in modern world: runway-less cargo delivery. Getting even modest amounts of supplies and people to remote areas by plane can be a nightmare; you’ve either got to find a suitable runway or be prepared to parachute. From the Australian outback to the Alaskan hinterlands, there are plenty of locations around the world that are simply inaccessible to conventional airplanes. Not so with the Aeroscraft.
With a proposed lifting capability of 66 tons and no need for a landing strip, these airships should be able to deliver just about anything just about anywhere in the world. Cargo can either be loaded into the Aeroscraft’s internal cargo bay or slung under the blimp using the company’s proprietary ceiling suspension cargo deployment (CSCD) system. which automatically balances the hanging load to prevent it from swinging around and crashing the dirigible.
While the Pelican successfully lifted off last Sunday, it did so under cautionary tethers. Its first untethered flight is expected to happen within the next few weeks. Eventually, the company hopes to produce a trio of Aeroscraft models: the 66-ton capacity ML866, the 250-ton ML868, and the 500-ton ML86X. There’s even discussion of turning them into giant floating hotels for serene 80-day global circumnavigations.
This is another recurring post on my blog of potential Steampunk Airship crew. Please select crew for your next airship. You can’t pick them all. Keep in mind what purpose your ship will have – pirate, merchant, explorer, trader, military vessel, world conquest…etc.
Fashionable Heavy Weapons Lady
Young, sturdy Engineer
Steampunk Joker and Harley Quinn (Mike and Hanna Syfrit)
A regular feature of the blog is to post great pictures of steampunk enthusiasts. Steampunk being a science fiction, or a “historical future” in the Age of Steam, roughly 1830 to 1900 or so, usually British or American Wild Western themed. So, ready to hire crew for your airship? You decide if you want heroes, military, pirates, merchants, explorers or whatever. You can’t hire them all, so who would you pick? (For earlier posts, type “steampunk aircrew” into the search box on the home page. I think this is the seventh post.) (photographers, if any of these are your work, please send me your information so I can credit you, or if you wish, so I can remove it from my site. This is an unpaid site and I get my pictures from Facebook, emails and so forth, so often I do not know the original source. Thanks)
The man-at-arms
Illeana and Diana at WWWC2 (Diana on right as Lady Mechanica by Joe Benitez)
Having just returned from the amazing Wild Wild West Con 2, the Steampunk Convention at Old Tucson Studios, I have to put up more Steampunk pictures. I had a great panel with myself, friends Patti Hulstrand and Chris Wilke. Kudos to Diana, Jason, and Noe on throwing a great convention that was tons of fun. Built up some wife points when I purchased Becky the whole set of original Con versions of Lady Mechanika – yes Joe Benitez was there! They were all signed and packaged, but he was nice enough to further personalize each “to Becky.” There was also a booth selling amazingly well made corsets for just $60. My wife went to get one, feeling a bit guilty after I had already spoiled her, but unfortunately they did not have her size in the color she wanted.
I met so many amazing new people there is not really time to list them all. Thanks again to those who invited me out as a guest to speak on a panel about Steampunk and writing! Thanks also to Davina and Kathleen, who were there at the panel, and purchased The Travelers’ Club and the Ghost Ship! I hope you enjoy it immensely!
Now, to the aircrew. The ones in the desert are most likely from WWWC2. I will be sprinkling them over time. You are now ready to pick the crew and staff for your sixth airship in your burdgeoning fleet. Do you want a merchant vessel, an explorer, a pirate ship, a military vessel, a ship for world domination, or other purposes? Choose your crew wisely. You cannot pick more than eight.
WWWC2 The hardened adventurer
The steam archer
WWWC2 The sassy former saloon girl
Heavy weapons expert. Effective on ground or with airborne ordnance.
The brilliant scientist.
The English aristocrat with trusty hound.
LeeAnna Vamp – Pyromaniac with Steam-powered Flamethrower
Insane Ventriloquist with Napoleon doll. Expert at interrogation.
The alluring exotic siren, from realms unknown
WWC2 The thoughtful inventor
WWC2 The reanimated Scarecrow gunslinger
WWC2 Law abiding sky merchants
Clockwork crew member, gets wound up too tight sometimes
Long range sniper women. Cute, but deadly
WWC2 The crazy engineer (Jenn R. Lopez)
WWC2 Is he good or bad? He has cuffs, that could still mean either…
The Asian steam-powered wonder
WWC2 Ask them if they keep their big guns under the kilts…(Hal Astell to the right)
Steampunk Frankenstein
WWC2 Good hearted explorers (Jocelynn Woolf on left)
The desert nomad
The mercenary.
WWC2 The ready for action fighters (Bryan P Miller to right)
The tough air pirate
The Four Riders of the Whiskerlips
Alien
WWC2 Saucy ladies (Jocelynn Woolf far left, Jenn Lopez far right)
WWC2 Enforcers of local “justice”
Mystic with secret mind powers
Tough explorer, checking out new replacement arm.
Commander Riker, wants to call the ship Enterprise
The Mad Tea Drinker. Too much caffeine.
The tough as nails air pirate
The big guns, able to take down enemy airships with one rocket.
WWC2 The band of explorers
The exotic traveler. Half man, half machine, all business.
This is your fifth chance to select an airship crew for your very own airship. You cannot choose them all, so choose wisely. Are you to run the ship as a pirate vessel. trader, smuggler, explorer, loyal military vessel, adventurer, evil mercenary? All up to you. For early posts, type in “Steampunk Aircrew” in the search box on the Home page of this blog site. Enjoy!
Arrgghh, air pirates. The incomparable Jenn Czep far right.
The experienced explorer and con artist.
Steampunk Mr. Freeze and his trusty accomplice.
The poor stowaway, unable to afford clothing. Well there ARE gears and bronze behind her…
The incomparable Kato, trusty crew member
Heavily armored weapons specialist
Underworld connections
The dapper aristocratic scientist
Illeana, Khurt and Diana the tres amigos from Old Arizona…
The trusty scout and spy
Bionic crew member, handy for all tasks.
The seductress siren, gets information you need
The Sky Captain, run the crew with a tight leash
The First Mate. Discipline is her specialty
The dashing society Mum looking for a lark
The prisoner, forced to work by his undead captor
The evil alchemist and inventor, with her own flying bat wings
The boarder, good at jumping on enemy airships are forcing their surrender
The warrior.
The archer. Grappling, hunting, or shooting the enemies, all the same to her.
Heavy weapons. Her only draw back is not listening to “cease fire”
The scout on her steam bike. Speedy reconnaissance of landing sites and targets
The crafty merchant. Her silvery tongue can get the best bargains.
The crazed inventor in his steam bath tub.
The explorer, equipped for any adventure
The aristocratic lady. Necessary for high finance and access to the highest society.
The backpack force. Armed to the teeth with every scientific device.
The Fixer. Welding, bolting, drilling, forging, she can fix or make anything you need.
Sir Louis Hamblett, loyal subject of Her Majesty Queen Victoria and veteran of the Afghan and Zulu conflicts
Bearded fanatic. He is up for anything.
The distracting warrior. She will shoot or stab you while you stand staring.
The saucy assaulter. Looking dazzling while blasting you to oblivion.
Ready for anything. Heavy weapons man wants something to blow up.
So you just got yourself the second airship in your future fleet. You can trade, pirate, fight for Queen and Country, be a merc, or simply travel. The following are some crew choices, but you can’t have them all…
Battling Barmaid
Evil Sniper and Grappler
Mystic
Necromancer and Her Drill Arm Slave
Sniper and Captain Who Like to Argue
Loyal Airship Marine for her Majesty
Stylish Commander
Sweet hearted navigator
Evil sky captain
Alluring pyromaniac demolitionist
Cheeky scientist
Over the top Assault Specialist
Trade negotiator from the crew of HMS Queen Victoria’s Secret
Ginger Pilot
Crafty Merchant
Sinister Captain loved by her crew
Sensible Explorer
Conquering Dictator
Good hearted Swashbuckler
The Crew of HMS Lucas, you would have to take only them.
Ok, you have your brand new Steam-powered dirigible. You can fight for honor and country, you can smuggle goods, you can commit air piracy, you can explore, or you can put into place your plans for world domination. (I plan to do a series of these, I hope you like them.) Yes, you are the Captain, or more accurately, the Admiral. Your first ship is ready, one of many to come. These are the first group of 22 pictures for people applying as crew. You cannot take them all. Who would YOU pick? What will be the name of your first ship?
Lord Reginald Harcourt, one of the main characters in The Travelers’ Club series (written by yours truly) named his air yacht Jenny after his young niece.